# 🗂️ Dota 2 (2025) — One-Page Desk Card

## 🎛️ Controls — My Keybinds (fill these)
- Center on Hero: **[ ☐ ]**    | Select Hero: **[ ☐ ]**  
- Courier: Select **[ ☐ ]** | Deliver **[ ☐ ]**  
- Abilities: **Q W E R** | Extras: **D / F**  
- Items: **Z X C V B N** (or **1–6**)  
- Camera: **MMB Drag** (Edge Pan ☐ On ☐ Off)  
- Attack / Stop / Hold: **A / S / H**  
- Quickcast: ☐ On  ☐ Off (start Off; switch later)  
- Shift-Queue Actions: **Hold Shift** (blink → spell → item)

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## ⏱️ Core Timers (write them on your minimap brain)
- **Bounty Runes:** 0:00 (contest safely)  
- **Water Runes (Mid):** 2:00, 4:00  
- **Power Runes:** 6:00, then **every 2:00** (8, 10, 12, …)  
- **Wisdom Runes (XP):** 7:00, then **every 7:00** (14, 21, …)  
- **Lotus Pools:** Fruit spawns periodically → combine later for bigger heals

> Callouts to say: **“Wisdom 7/14/21”**, **“Rune 6/8/10”**, **“Stack 53”**

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## 🧭 Early Game Flow (first ~10 minutes)
1. **Pre-Horn:** Buy starts → Shift-add Quick Buy → Bind courier deliver.  
2. **0:00:** Scout/ward → contest **1** Bounty (don’t die).  
3. **Lane:** Last-hit > Harass; **Deny** under 50% HP.  
4. **Pull/Stack:** Supports: pull small at **:15/:45**; stack camps at **:53–:55**.  
5. **Mid:** Check Water (2/4) + **Power** from **6:00** onward.  
6. **Supports:** Be at **Wisdom 7:00**; refill cores; rotate only with purpose.

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## 🧠 Decision Rules (simple and sticky)
- **If you can’t win the fight → farm & shove safely.**  
- **If TP saves a tower → TP.** Otherwise **keep farming.**  
- **Two items spike?** Group to trade objectives, not 5v5 blindly.  
- **Vision wins games:** Ward where you’ll *play next*; sentry their vision first.

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## 🧺 Items — SOP
- **Quick Buy:** Shift-click next component.  
- **Secret Shop:** Send courier on safe path (Shift-queued waypoints).  
- **TP Scroll:** Always carry 1 (buy on death if missing).  
- **Neutral Items:** Check drops on the minute tiers; share & swap.

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## 🧑‍🤝‍🧑 Roles — Starter Pool
- **Pos 5:** Lich • Lion • Ogre • CM • Warlock  
- **Pos 4:** Venge • Spirit Breaker • Shadow Shaman  
- **Pos 3:** Tidehunter • Centaur • Bristle • Underlord  
- **Pos 2 (Mid):** Dragon Knight • Viper  
- **Pos 1 (Carry):** Wraith King • Sniper • Juggernaut

> Use in-client hero guides for skill/item order scaffolding.

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## 🗣️ Comms & Sanity
- **/roll** for role disputes → highest wins → move on.  
- Mute early, unmute later. Chat-wheel: “**BKB used**”, “**Defend**”, “**Smoke**”.

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## ✅ Checklists
**Pregame**
- [ ] Starts bought  •  [ ] Quick Buy set  •  [ ] Courier keys working  
- [ ] Lane plan & ward spots  •  [ ] TP Scroll

**5-Minute Audit**
- [ ] Deaths ≤ 1  •  [ ] Lane equilibrium managed  
- [ ] Stacks attempted  •  [ ] Rune checks (if mid/support)

**10-Minute Pivot**
- [ ] First item timing on track  
- [ ] Wisdom/Power runes contested  
- [ ] Swap to farm/pressure lane with best map access

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## 🔖 Micro-Tips
- **Hold Shift** to chain actions (blink → ult → item).  
- **Don’t chase into fog** without wards/TP advantage.  
- **Farm triangle** when unsafe; pressure opposite side of enemy stack.  
- **Smoke with a purpose:** objective, pickoff, or deward—never “just because.”

> Print this, scribble your keys, and keep it next to your keyboard.